A small sketch of Jazz, one of my favourite Autobots. Inspired by IDW’s Optimus Prime #8. Specifically, the part where Sofia ‘betrays’ him.
And here is the gif showing the major steps in the creation of this little piece:
Today’s post will be short, but I am hoping to finally have two monster posts soon; one a review, and the other a 3D blog post. 😀
For now, here are three covers I was commissioned to create for C. Wintertide’s novel series “Neverfall“.
Luke Stephens never thought he’d get the chance to experience the immersive RPG known as Neverfall Online. But when he is tasked with entering the game and rescuing the players trapped within, Luke knows that this is what he was made for: to become a leader. A hero.
You can pre-order the first book here: https://www.cwintertide.com/
It has been three months now that I’ve posted here, and that makes me truly sad, for I love posting on this blog, but life got real busy, real fast.
End of Uni, graduation, family, moving houses and cities, and most especially a new job, whilst all along doing commissions in every spare moment. Thus, I was unable to write as much as I planned to, or continue with my reviews of awesome TF figures, favourite TV shows and all the other things I wanted to write about.
However, things are slowly settling down, and I am hoping I will find the time to return to writing proper blog posts once more.
For now, here are most of the artworks I have created over the past months.
There is more, but the rest will come later. 😉
I’ve been rereading IDW’s Transformers comics, and I came to the realisation that All Hail Megatron is the last story in which Starscream, Skywarp and Thundercracker were actually on the same side, fighting together. For some reason this realisation inspired this painting; a ‘one last group shot’ of the three, before the takeover of New York starts.
When I recorded my process for creating these ‘crispy’ style illustrations previously of Celegrom and Huan, I showed a certain way of texturing, using seamless patterns. At the time I also mentioned that there’s another way of texturing, by using images, rather than patterns. I’ve been asked on numerous occasions, if I could create another video showing texturing done with images.
Knowing that this painting will require a lot of texturing in the environment, and knowing that this would all involve images, rather than tiling patterns, I’ve decided to record the whole process of this piece, from sketch to final stroke.
I created a total of 5 videos.
The first one, is a short ‘summary’ video showing snippets of every stage in the span of less than 3 minutes. You can watch the summary video here:
The other 4 videos are more in-depth and show each stage from start to finish, though all of the videos are timelapse and none are longer than 7 minutes.
The first of these videos is about creating a clean sketch from a rough draft in Manga Studio 5:
This is a character sheet I’ve created for Raythe Reign Publishing some time ago.
The process by which I created Valerius’ character sheet is available here in a timelapse video:
Celegorm and Huan from the Silmarillion by J.R.R. Tolkien.
I have been asked on many occasions to create a tutorial for how I go about creating these ‘crispy’ illustrations. Due to the fact that I am currently in my final year of University, I had very little time to work on this, taking over 2 months to create this tutorial. I am sorry for the long wait.
Now, without further ado, let’s dive into a detailed step by step description on how this was made:
These three are part of my original story.
I’ve drawn all three a couple of times in the past and will probably draw them more in the near future, as I slowly start work on my script, but before all that, I’ve decided to revamp the wings. Previously, I drew them in a less realistic, more ‘convenient‘ fantasy style in what concerned the arrangement of the feathers. But I felt I could no longer tolerate the inaccurate design.
The story —once I’ll actually have the time to draw it— will be a fantasy manga/comic style, which allows for a lot of artistic interpretation, but I like to be as accurate as my current abilities allow, when it comes to anatomy.
So this image is a representation of the new way I’ll be drawing their wings.
Below you will find the making of progress GIF, and a couple of closes-ups of each of the characters; Lucifer, Michael and Raphael: