Lord Diarmat is a minor character from the Chronicles of Elantra fantasy book series, written by Michelle Sagara. He shares the same universe with the Eternal Dragon Emperor, Dariandaros, from my previous post.
Lord Diarmat is one of my absolute favourite characters, ever. He prises rules, respect, proper behaviour, diligence and dedication above all. He does not tolerate tardiness, laze, disrespect or favouritism. Such character types immediately grab my attention. Thus, despite appearing seldom in the books, Lord Diarmat has managed to create a fascination —bordering on obsession— in me, that has lasted for 5 years now… and it’s still going strong.
Over the years I have drawn him numerous times and I knew, one day, I will create a 3D character of him.
I have now finally started work on this project.
Unlike previous characters I have created, I decided to go about this slightly differently.
Back in February this year, during the 2nd semester of my 2nd year at University studying Computer Games Art, we started a module called “Creative Portfolio Development“. Ignoring the fancy title, in a nutshell this module was all about doing one project that interested us and helped develop skills in our chosen fields. The subject could be anything we wanted. Needless to say that, to date, this was my favourite module at Uni.
Wishing to be a Character artist, my project’s focus was the creation of a high quality, animation friendly game character. I have chosen the Eternal Dragon Emperor, Dariandaros from my favourite urban fantasy book series; “The Chronicles of Elantra” by Michelle Sagara, as the star of this project.
I got a bit ambitious and decided to also create a 3d environment for him in my spare time. Though I love environment art greatly, I do not feel the same passion for it as for character art, and thus, I often neglect it, even avoid it in favour of doing more character based work. I felt this was the perfect opportunity to force myself to focus on the environment as well as, the character.
Boy, was I fooling myself. I did not factor in just how extensively time-consuming my other module, “The Journeyman Project” would be. What spare time? I barely had time to even finish Dariandaros, much less work on an environment. So though the environment was started, and is about 75% finished, it never actually got finalized. Not yet, anyway.
But I digress.
As with every project I started sketching out ideas. I mainly focused on the robes of the Emperor. The style, the cut, the colour scheme. I created many variations on this to try and get a sense of what might work best for an immortal dragon Emperor.